Visualizing Motion with Simulations
Objectives
- Make precise graphs.
- Compare constant velocity and constant acceleration.
- Create and interpret plots of motion.
Motion lies at the foundation of classical mechanics. In class, we will develop a mathematical description of motion. We will explore this in lab, too. However, today our goal is to develop an intuition for kinematics. We will use a variety of simulations to visualize the position, velocity, and acceleration of moving objects as a function of time. By the end of the lab, you should be able to describe the motion that corresponds to a particular graph and make plots to represent the motion of an object.
There are three stages to today’s investigation:
- Plot the position and velocity of a moving particle.
- Match the motion of an object to a given motion graph.
- Predict the graphs that will be created by a motion you plan.
Describe your procedure, and record your data and observations in your lab notes. Keep detailed notes. Data for this lab will include several plots as well as qualitative observations. In your memo, summarize your findings and describe any conclusions you draw from them.
Key Ideas
There are four important quantities in kinematics: time, position, velocity, and acceleration. We will denote these by \(t\), \(s(t)\), \(v(t)\), and \(a(t)\) respectively. Position, velocity, and acceleration are related as follows: \[v(t) = \diff{s}{t} \qquad \qquad a(t) = \diff{v}{t}\] We will not need to take derivatives today. However, this relation allows us to interpret motion graphs as follows:
- Velocity is the slope of position; acceleration is the slope of velocity.
- If a function is increasing, then its slope is positive (and vice versa).
- If a function is decreasing, then its slope is negative (and vice versa).
- If a function is constant, then its slope is zero (and vice versa).
Use these ideas today as you try to interpret your motion graphs.
Graph the Motion
It is important to be able to move between different representations of motion — from tables of numbers to graphs of position and velocity. In this first portion of the lab, you will translate a series of snapshots of the position of two objects into graphs of position versus time.
Open the Comparing motion diagrams simulation from Andrew Duffy. This simulation gives you slider that will adjust the initial position, velocity, and acceleration of two different particles. When you press the “Play” button, you will see the corresponding motion of the two particles, along with a snapshots of their position every two seconds. Play around with the sliders and run a few trials to learn how the simulation works.
Once you are familiar with how the simulation works, set the sliders to the following values:
| Car | Position [m] | Velocity [m/s] | Acceleration [m/s/s] |
|---|---|---|---|
| 1 | 0 | 10 | -0.5 |
| 2 | 0 | 0 | 0.5 |
- Run the simulation.
- Make a table of the position of each particle every 2 seconds.
- Make a motion graph of position versus time for each particle.
Comment on any interesting or unexpected features of your simulation, data, or plot.
Race
In this simulation, we will compare motion with constant velocity to motion with constant acceleration.
Open the Constant velocity vs. constant acceleration simulation from Andrew Duffy. This simulation pits a red car with a “running start” against a blue car that starts from rest. However, the red car moves with constant speed while the blue car moves with constant acceleration.
Play around with the simulation to see how it works. Set up a few races. Observe both the position graphs and the velocity graphs during a few races. Jot down any general patterns or interesting results you observe. Can you draw any conclusions about which car wins the race? We are going to explore two scenarios.
Race 1: Start Car 1 (red) at position 0, and set its velocity to the maximum of \(\Quantity{10}{m/s}\). Set the acceleration of Car 2 (blue) to its maximum value of \(\Quantity{2}{m/s^2}\).
- Before you run the simulation … Which car do you think will win the race? Why?
- Run the race. Describe what happens. Sketch both the position graph and the velocity graph for this race.
Race 2: For this race, Start Car 1 (red) at position 0, and set the acceleration of Car 2 (blue) to \(\Quantity{1}{m/s^2}\). By trial and error, determine the minimum initial speed that Car 1 needs to win the race.
Match Motion to a Graph
You have now seen several examples of motion with constant velocity and with constant acceleration. In this final portion of the lab, we are going to try to match specific motion graphs by adjusting the position, velocity, and acceleration of a moving particle.
Open the Graph matching simulation from Andrew Duffy. This simulation has the same sliders as previous simulations, but it also has a collection of 10 motion graphs you can attempt to match. First, select the “No match” option and make a few trial runs to observe the graphs you create when you change position, velocity, and acceleration while the particle is moving.
When you are ready, attempt to match at least 4 graphs.
- Match at least 2 position graphs: Graph 3 and Graph 4.
- Match at least 2 velocity graphs: Graph 9 and Graph 10.
For each graph, make a prediction before you start the simulation. First look at the plot and consider how you will reproduce the motion graph. Record your prediction. Then, make your best effort reproduce the graph. Strive for accuracy — but not perfection — in your graph matching. Sketch your best result, export the graph, or take a screenshot. (You can right-click on a graph to copy it to the clipboard, and then paste it into another document.) Once you have successfully reproduced a graph, compare your prediction with how you actually matched the graph. Discuss any surprises or challenges in your notes or in your memo.
Further Exploration
The following activities are not required. If you have the time and the inclination, you may carry out these investigations for extra credit. You are also free to use any of the materials available in the lab to carry out your own investigations. You need to keep a record of your work (setup, procedure, data, analysis) to get credit for your efforts.
More Motion Graphs: The following simulations from oPhysics allow you to input a graph of either velocity or acceleration and observe the resulting motion:
- You can input a velocity graph in
Position, Velocity, and Acceleration vs. Time Graphs. - You can input an acceleration graph in
Kinematics Graphs: Adjust the Acceleration.
Make the most interesting graphs you can and include a screenshot in your notes.
Video Analysis: Download the Vernier Video Analysis software (the license key is posted on Canvas). Load a video you record with your smartphone, or download one from the Web. Use Video Analysis to analyze the motion of an object in the video. Include a screenshot of your video and graphs, or export the graphs and include them with your memo and notes.
You don’t have to limit yourself to these suggestions. Feel free to play with other simulations on these Web sites. Record your procedure, data, and observations in your lab notes if you would like extra points for your efforts.